Infinity Ward's Robert Bowling (aka fourzerotwo), in an interview with BashandSlash.com on October 17th, announced that one of the mainstays of PC multiplayer gaming, dedicated servers, won't be in IW's upcoming sequel to Call of Duty 4. Instead, players will use the unknown 'IW Net' for matchmaking purposes. No dedicated servers means no player mods, no player maps, no organized competitive play, no clan servers, etc., and strips away what makes PC gaming different from console gaming. Many vocal gamers have canceled their pre-orders, and a petition to reverse this decision is already past 86,000 signatures."
My only question: "WTF ARE THEY THINKING!?!?!?!"
[Update:11/4/09]
Apparently the PC version will follow the console versions altogether. Online play is getting slashed from 16 vs. 16 to 8 vs. 8 in the console versions, the PC will follow suit limiting online matches to 8 vs. 8 play. The side image says it all. I definitely will be staying away from this altogether.
To see what Activision thinks of you check out this article from geeks.co.uk. It's worth the read, don't spend your money on this jackoff!
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[Update:11/9/09]
Torrents are up of this bitch. You know where to get 'em!